AI Insights · Timothy · April 2024
Top 5 Stickman Games on iOS in South America Q1 2024
The top Stickman games on iOS in South America for Q1 2024 showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights on these trends.
In the first quarter of 2024, the top Stickman games on iOS in South America demonstrated diverse performance metrics, as reported by Sensor Tower. Here's a detailed look at the weekly trends for downloads, revenue, and active users for each game.
Supreme Duelist saw a fluctuating download trend throughout Q1 2024. Starting the quarter with 3.8K downloads, the game experienced a dip mid-quarter but recovered to finish strong with 4.1K downloads in the last week of March. Weekly active users started at 16.1K and dipped to 12.8K by early March, but then rebounded to 16.2K by the end of the quarter. Notably, this game did not generate any revenue during this period.
Stickman Party: 4 Player Games also showed varied performance. Downloads began at 3.9K and saw a slight decline, hitting a low of 1.7K in early February. However, the game gained traction again, reaching 3K downloads by the end of March. Weekly active users mirrored this trend, starting at 31.5K, dropping to 21.9K, and then climbing back up to 25.7K. Revenue peaked at $50 in mid-March, with other weeks showing modest earnings between $6 and $20.
Stickman Hook experienced a mixed quarter with its weekly downloads peaking at 3.3K in mid-March. The game’s active users followed a similar pattern, starting at 5.9K and peaking at 5.8K by the end of March. Revenue for Stickman Hook varied, reaching a high of $50 in mid-February and closing the quarter with $31 in the last week of March.
Stick War: Legacy maintained a steady performance with weekly downloads hovering around 1.6K. Active users remained relatively stable, starting at 3.9K and ending at the same figure. Revenue saw fluctuations, with a notable peak of $898 at the end of February, while other weeks recorded earnings between $300 and $584.
Stick Warriors - God Infinity had a dynamic quarter, with weekly downloads starting at 1.4K, dipping to 587 at the end of February, and then surging to 1.8K by the end of March. Active users followed a similar trend, starting at 2.9K, dropping to 1.7K, and then rising to 3.7K. Revenue was quite variable, peaking at $134 in mid-January and ending the quarter with $119.
For more detailed insights and data, visit Sensor Tower.